Alchemist Spirit
| - Imbues Alchemists with Spirit State:
- Increases effectiveness of Porion Pitcher by [1*BaseLv]%;
- Enables to use Berserk Potion Pitcher;
- Enables to use Twilight Alchemy I, II and III.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Alchemists with Spirit State:
- Increases effectiveness of Porion Pitcher by [1*BaseLv]%;
- Enables to use Berserk Potion Pitcher;
- Enables to use Twilight Alchemy I, II and III.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Blacksmith Spirit
| - Imbues Blacksmiths with Spirit State:
- Enables to use Full Adrenaline Rush.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Full Adrenaline Rush grants +20 Flee.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Monk Spirit
| - Imbues Monks with Spirit State:
- Combo Finish deals damage in 5x5 area.
- Decreases SP cost of combo skills.
- Enables SP Regeneration during Fury or within 5 minutes after usage of Guillotine Fist.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Monks with Spirit State:
- All Combo skills deal damage in 5x5 area.
- Decreases SP cost of combo skills.
- Enables SP Regeneration during Fury or within 5 minutes after usage of Guillotine Fist.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Priest Spirit
| - Imbues Priests with Spirit State:
- Holy Light damage and SP cost multiplied by 5.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Holy Light damage and SP cost multiplied by 3 (cause of Holy Light damage has been improved).
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Sage Spirit
| - Imbues Sages with Spirit State:
- Hindsight drops the highest level bolt the player has learned in the respective bolt skill.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Sages with Spirit State:
- Hindsight drops the highest level bolt the player has learned in the respective bolt skill.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Wizard Spirit
| - Imbues Wizards with Spirit State:
- Eliminate or reduce gemstone consumption of skills.
- Prevent reflected damage from Kaite by consuming a Crystal Fragment each time.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Wizards with Spirit State:
- Eliminate or reduce gemstone consumption of skills.
- Prevent reflected damage from Kaite by consuming a Crystal Fragment each time.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Crusader Spirit
| - Imbues Crusaders with Spirit State:
- Doubles Shield Boomerang damage, never misses, and halves aftercast delay.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Crusaders with Spirit State:
- Doubles Shield Boomerang damage, never misses, and halves aftercast delay.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Knight Spirit
| - Imbues Knights with Spirit State:
- Enables use of One-Hand Quicken.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - One-Hand Quicken grants +20 Hit and Flee.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Bard and Dancer Spirit
| - Imbues any Bard or Dancer with Spirit State:
- Performance skills affect the user.
- Allows to use of opposite class's linked performance skill if level 10 of own's skill is learned.
- Reduces movement speed penalty when using performance skills.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues any Bard or Dancer with Spirit State:
- Performance skills affect the user.
- Allows to use of opposite class's linked performance skill if level 10 of own's skill is learned.
- Reduces movement speed penalty when using performance skills.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Hunter and Gunslinger Spirit
| - Imbues Hunters with Spirit State:
- STR increases effectiveness of Beast Bane.
- Enables to use of Beast Strafing.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Hunters and Gunslingers with Spirit State:
- STR increases effectiveness of Beast Bane.
- Enables Hunters to use of Beast Strafing.
- Gunslingers don't spend Coins for skills.
- Chain Action works with any type of Weapon.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Assassin and Ninja Spirit
| - Imbues Assassins with Spirit State:
- Increases Sonic Blow damage by 100% outside WoE and by 25% in WoE.
- Reduces Sonic Blow after cast delay by 50%.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Assassins with Spirit State:
- Increases Sonic Blow damage by 100% outside WoE and by 25% in WoE while using Katars.
- No longer reduces Sonic Blow afrer cast delay (cause of Sonic Blow has been enhanced).
- Ninja's Shadow Slash can be used while not in Hiding or Cloaking status.
- Ninja spells can be used without Orbs.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Rogue Spirit
| - Imbues Rogues with Spirit State:
- Grants immunity to Dispell.
- Greatly increases healing of ranked White Potions.
- Flying Kick from enemies will not remove Soul Linker buffs if Preserve is learned.
- Greatly increase movement speed while using Stealth.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Rogues with Spirit State:
- Grants immunity to Dispell.
- Greatly increases healing of ranked White Potions.
- Flying Kick from enemies will not remove Soul Linker buffs if Preserve is learned.
- Greatly increase movement speed while using Stealth.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Star Gladiator Spirit
| - Imbues TaeKwon Masters with Spirit State:
- Enables one use of the Union of Sun, Moon and Stars.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues TaeKwon Masters with Spirit State:
- Enables one use of the Union of Sun, Moon and Stars.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Soul Linker Spirit
| - Imbues Soul Linkers with Spirit State:
- Allows Ka-skills to be used on other players. Cannot self-target.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Allows Ka- and Es- skills to be used on other players. Cannot self-target.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Super Novice Spirit
| - Imbues Super Novices with Spirit State:
- Allows equipping of all headgears if base level is 90 or higher.
- Allows equipping of all level 4 Daggers, Swords, Axes, Maces, and Staves if base level is 96 is higher.
- Adds 1% chance to erase death record of target Super Novice to enable +10 to all stats if job level is 70 or higher.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
| - Imbues Super Novices with Spirit State:
- Allows equipping of all headgears if base level is 90 or higher.
- Allows equipping of all level 4 Daggers, Swords, Axes, Maces, and Staves if base level is 96 is higher.
- Adds 1% chance to erase death record of target Super Novice to enable +10 to all stats if job level is 70 or higher.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
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Rebirth Spirit
| - Imbues High First Classes with the Spirit State:
- Increases each Stat, but not above than 50 in total value.
- Max Level 5.
- SP cost [560 - 100*SkillLv].
- Requirement: Super Novice Spirit Lv5.
| - Imbues High First Classes with the Spirit State:
- Increases each Stat, but not above than 50 in total value.
- Max Level 3.
- SP cost [660 - 200*SkillLv].
- Requirement: Super Novice Spirit Lv1.
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Kaina
| - Increases MaxSP by [30*SkillLv] and the efficiency of the Happy Break by [30+10*SkillLv]%.
- Reduces the SP consumption of the Estin, Estun and Esma by [3/5/7*SkillLv]% at BaseLv <80/>80/>90 accordingly.
| - Increases MaxSP by [30*SkillLv] and enhances the efficiency of the Happy Break by [30+10*SkillLv]%.
- Reduces the SP consumption of the Estin, Estun and Esma by [3/5/7*SkillLv]% at BaseLv <80/>80/>90 accordingly.
- Reduces damage taken from Demon, Angel, Undead, Demihuman monsters and Players by [(1.5 * Weapon Refine Lv) * (Skill Level / 7)]% while wielding Two-handed Staff.
- Added the ability to turn Kaina status ON. In this case Estin, Estun and Esma will deal damage in 3x3 AoE. Doesn't work on PvP and GvG maps.
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Kaupe
| - Enables [1+33*SkillLv]% chance of dodging any physical or magical attack from an enemy until the character successfully dodges damage.
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Kaite
| - Affected target reflects the next [1~2] offensive spells and directed Heal back to the original caster.
- Cannot reflect spells of monsters above level 80 or boss monsters.
- Removes High Priest's Assumptio on affected target.
- Cast time [6.5-0.5*SkillLv] seconds.
| - Affected target reflects the next [1~2] offensive spells and directed Heal back to the original caster.
- Can reflect spells of monsters above level 80 or boss monsters, except AoE spells cast by Bosses.
- Increases physical melee damage taken by affected target by [15+5*SkillLv]%.
- Removes High Priest's Assumptio on affected target.
- Cast time [5.2-0.4*SkillLv] seconds.
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Kaahi
| - Consumes [5*SkillLv] SP to heal [200*SkillLv] HP each time an enemy uses a normal attack.
| - Consumes [4*SkillLv] SP to heal [100+100*SkillLv] HP each time an enemy uses a normal attack or a skill.
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Kaizel
| - Instantly revives a fallen character that will be in Kyrie Eleison status for 3 Seconds upon revival.
- This skill is disabled during WoE.
| - When a character with Kaizel status takes lethal damage, he/she doesn't die, but refills [10*SkillLv]% HP and gets both Steel Body and Kyrie Eleison effects for 3 seconds.
- Dispels all status effects from the target when Kaizel triggers.
- Can be used during PvP and WoE. In this case Kaizel will have only 3 seconds duration and 15 seconds Cooldown.
- Kaizel effect disappears when changing a map.
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Estin
| - Pushes back a targeted monster 2 cells backwards.
- Only small monsters will take [10*SkillLv]% Matk damage from this skill.
- When mastered, this skill can be followed up with Esma for 3 seconds.
| - Pushes back a targeted enemies 3 cells backwards.
- Enemies regardless of their Size will take [40+30*SkillLv]% Matk damage.
- This skill can be followed up with Esma for 3 seconds.
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Estun
| - Stuns a targeted monster for 2 seconds.
- Only medium monsters will take [5*SkillLv]% Matk damage from this skill.
- When mastered, this skill can be followed up with Esma for 3 seconds.
| - Stuns a targeted enemies for 2 seconds.
- Enemies regardless of their Size will take [40+30*SkillLv]% Matk damage.
- This skill can be followed up with Esma for 3 seconds.
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Esma
| - Releases [1*SkillLv] blasts of spiritual energy upon a targeted monster, where each blast will inflict [40+BaseLv]% Matk damage, of which property depends the property of the active level of Warm Wind.
- This skill can only be used within 3 seconds after having cast Es- type or Spirit skills.
- Requirements: Estin Lv7, Estun Lv7.
| - Releases [1*SkillLv] blasts of spiritual energy upon a targeted monster, where each blast will inflict [40+BaseLv]% Matk damage, of which property depends the property of the active level of Warm Wind.
- This skill can only be used within 3 seconds after having cast Es- type or Spirit skills.
- Requirements: Estin Lv3, Estun Lv3.
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Eska
| - Forces a targeted monster into a Steel Body status, setting Hard Def and Mdef to 90, but reducing Movement Speed and Attack Speed for [10*SkillLv] seconds.
| - Old mechanics have been removed.
- Can be cast on monsters, including Bosses and MvP (duration on Boss monsters is reduced by 3 times).
- Reduces all damage taken by target under Eska effect by 30% for [10*SkillLv] seconds, decreasing it's ASPD, Casting speed and Movement speed by 30%.
- Can be cast on self, enemy or friendly characters in the same party/guild while having Soul Linker Spirit, with 1/3 duration.
- Doesn't work on targets with Steel Body effect. Eska effect will be cancelled if the target gets Steel Body effect.
- If this skill is cast on a target under Eska, Eske or Eswoo status, the caster will be inflicted by the Stun status and the target will recover from Eska, Eske or Eswoo status more quickly.
- Can't be used in cities.
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Eske
| - Increases targeted monster's Atk by 4 times, but reduces it's DEF by half.
- Skill effect duration [10*SkillLv] seconds.
| - Increases targeted monster's Atk by 4 times, but reduces it's DEF by half.
- Can be used on self and friendly characters in the same party/guild while under Soul Linker Spirit, with 1/3 duration.
- Characters will have their Melee attacks deal Splash damage in 5x5 area, but all skills will be disabled during Eske effect (similar to Lord Knight's Berserk effect).
- Atk bonus works only on the character's normal attacks, not autocast skills.
- If this skill is cast on a target under Eska, Eske or Eswoo status, the caster will be inflicted by the Stun status and the target will recover from Eska, Eske or Eswoo status more quickly.
- Skill effect duration [10*SkillLv] seconds (duration on Boss monsters is reduced by 3 times).
- Can't be used in cities.
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Eswoo
| - Shrinks a target to reduce its Movement Speed for [1*SkillLv] seconds.
| - Shrinks a target to greatly reduce it's Movement Speed and damage dealt by [4+3*SkillLv]% for [1*SkillLv] seconds.
- Can be cast on enemy characters while under Soul Linker Spirit, with 1/3 duration.
- If this skill is cast on a target under Eska, Eske or Eswoo status, the caster will be inflicted by the Stun status and the target will recover from Eska, Eske or Eswoo status more quickly.
- Can't be used in cities.
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