Accessories

Access\_wallpapers.jpg

Overview

The beautiful treasures, accessories are designed to complement builds with missing stats or enhance the strong points of the character.

In THEN, stats don’t have such a significant impact as in servers with classical mechanics. So we have increased the stat bonuses of almost all accessories and also added previously unused ones, so that you can create the most unique builds!

Accessories.png Accessory List

Item

Classic stats

Enhanced stats

Glove.png Glove

  • Unslotted: DEX +2
  • Slotted: DEX +1
  • Unslotted: DEX +4
  • Slotted: DEX +2

Ring.gif Ring

  • Unslotted: STR +2
  • Slotted: STR +1
  • Unslotted: STR +4
  • Slotted: STR +2

Earring.gif Earring

  • Unslotted: INT +2
  • Slotted: INT +1
  • Unslotted: INT +4
  • Slotted: INT +2

Necklace.gif Necklace

  • Unslotted: VIT +2
  • Slotted: VIT +1
  • Unslotted: VIT +4
  • Slotted: VIT +2

Brooch.png Brooch

  • Unslotted: AGI +2
  • Slotted: AGI +1
  • Unslotted: AGI +4
  • Slotted: AGI +2

Rosary.gif Rosary

  • Unslotted: LUK +2, Mdef +5
  • Slotted: LUK +1, Mdef +3
  • Unslotted: LUK +4, Mdef +5
  • Slotted: LUK +2, Mdef +3

Clip.gif Clip

  • MaxSP +10
  • MaxSP +10
  • Natural SP Recovery +4%

Acolyte_Figure.gif Acolyte Figure

  • INT +1

Acolyte class:

  • MaxSP +50
  • INT +3

Acolyte class:

  • MaxSP +50
  • Healing power +5%

Archer_Figure.gif Archer Figure

  • DEX +1

Archer class:

  • ATK +10
  • DEX +3

Archer and Gunslinger class:

  • ATK +10

Mage_Figure.gif Mage Figure

  • INT +1

Magician class:

  • Natural SP Recovery +5%
  • INT +3

Magician and Soul Linker class:

  • Natural SP Recovery +7%

Swordman_Figure.gif Swordman Figure

  • VIT +1

Swordsman class:

  • Def +2
  • VIT +3

Swordsman and Taekwon class:

  • Def +30

Thief_Figure.gif Thief Figure

  • AGI +1

Thief class:

  • Aspd +3%
  • AGI +3

Thief and Ninja class:

  • Aspd +3%

Merchant_Figure.gif Merchant Figure

  • STR +1

Merchant class:

  • Crit +5
  • STR +3

Merchant class:

  • Crit +5

Novice_Figure.gif Novice Figure

  • MaxHP +70

Novice class:

  • MaxHP +30
  • MaxHP +300

Novice and Super Novice class:

  • All stats +2
  • Mdef +5

Safety_Ring.gif Safety Ring

  • Def +3
  • Mdef +3
  • Def +40
  • Mdef +8

Ring_of_Resonance.gif Ring of Resonance

  • AGI +2
  • VIT +1
  • Mdef +2
  • Add a 2~5% chance of autocasting Skills when attacked
  • AGI +4
  • VIT +2
  • Mdef +7
  • Add a 2~5% chance of auto casting Skills when attacked

Ring_of_Flame_Lord.gif Ring of Flame Lord

  • STR +2
  • VIT +1
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking
  • STR +4
  • VIT +2
  • Atk +15
  • Increases resistance to Fire Property by 10%
  • Adds a 2~3% chance of autocasting Skills when attacking

Icarus_Wings.gif Icarus Wing

  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3

Bowman Scarf set:

  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Bowman Scarf set:

  • SP cost of skills -25%
  • Long range damage +3%

Bowman_Scarf.gif Bowman Scarf

  • Rebirth Hunter class
  • MaxSP +50
  • DEX +3

Icarus Wing set:

  • SP cost of skills -25%
  • Rebirth Hunter, Rogue and Gunslinger classes
  • MaxSP +50
  • DEX +4

Icarus Wing set:

  • SP cost of skills -25%
  • Long range damage +3%

Spiritual_Ring.gif Spiritual Ring

  • INT +2
  • DEX +1
  • INT +3
  • DEX +2

Clip / Rosary set, Divine Cross set, Soul Staff / Wizardry Staff set:

  • No changes

Novice_Armlet.gif Novice Armlet

  • None
  • All stats +1
  • SP +60

Nile_Rose.gif Nile Rose

  • MaxHP +10
  • MaxHP +120

Morpheus'_Bracelet.gif Morpheus' Bracelet

  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 20%

Morpheus'_Ring.gif Morpheus' Ring

  • INT +1
  • MaxSP +5%

Morpheus set:

  • INT +5
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 25%
  • INT +3
  • MaxSP +5%

Morpheus set:

  • INT +10
  • Mdef +11
  • MaxSP +20%
  • Cast can not be interrupted
  • Increases Casting Time by 20%

Morrigane's_Belt.gif Morrigane's Belt

  • Atk +5
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Atk +10
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%

Morrigane's_Pendant.gif Morrigane's Pendant

  • STR +2
  • Crit +3

Morrigane set:

  • STR +2
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • STR +4
  • Crit +6

Morrigane set:

  • STR +4
  • LUK +9
  • Crit +13
  • Atk +18
  • Perfect Dodge + 13
  • Critical damage +13%

Bow_Thimble.gif Bow Thimble

  • Archer class
  • Long range damage +3%
  • Archer, Rogue and Gunslinger classes
  • Unslotted: Long range damage +5%
  • Slotted: Long range damage +3%

Angelic_Ring.gif Angelic Ring

  • INT +2
  • DEX +1
  • 10% to incraese Healing power by 20% when using Healing skills
  • Mdef +2
  • INT +2
  • DEX +1
  • Heal, Sanctuary, Potion Pitcher and Slim Potion Pitcher Healing power +7%
  • Mdef +6

Armor_Charm.gif Armor Charm

  • Jobs: Swordman, Merchant, Thief
  • Level Requirement: 1
  • MaxHP +50

Padded Armor set:

  • Def +5
  • MaxHP +150
  • Jobs: All except Novice
  • Level Requirement: 50
  • MaxHP +250
  • Misc damage taken -4%

Padded Armor set:

  • Def +30
  • MaxHP +250
  • Melee damage taken -4%

Observer combo:

  • MaxSP +50
  • Magic damage taken -4%

Bison_Horn.gif Bison Horn

  • AGI +2
  • AGI +2
  • Atk +8 if base AGI is 80 or higher

Belcarf.gif Belcarf

  • DEX +2
  • INT +1
  • DEX +2
  • INT +1
  • Matk +1 for every 5 points of base DEX

Drop from: Disguise

Belt.gif Belt

  • None
  • Max Weight +500
  • Atk +10 if base STR is 90 or higher

Black_Cat.gif Black Cat

  • DEX +3

Rogue's Treasure set:

  • Increases damage against Large size enemies by 8%
  • Hit +1 for every 2 refine levels of the weapon
  • Casting time -1% for every 2 refine levels of the weapon
  • DEX +5

Rogue's Treasure set:

  • Weapon Atk against Large size enemies +8%
  • Hit +2 for each refine level of the weapon
  • Casting time -1% for each refine level of the weapon

Cold_Heart.gif Cold Heart

  • Rebirth Assassin class
  • AGI +3

Rogue's Treasure set:

  • Increases damage against Medium size enemies by 8%
  • Aspd +1% for every 2 refine levels of the weapon
  • Rebirth Assassin and Ninja classes
  • AGI +3

Rogue's Treasure set:

  • Weapon Atk against Medium size enemies +8%
  • Aspd +1% for each refine level of the weapon

Rogue's_Treasure.gif Rogue's Treasure

If base STR >= 90:

  • Hit +10
  • Flee +10

If base AGI >= 90:

  • Atk +10
  • Crit+ 10

If base STR >= 90:

  • Hit +12
  • Flee +12

If base AGI >= 90:

  • Atk +12
  • Crit+ 12

Bloodied_Shackle_Ball.gif Bloodied Shackle Ball

Shackles set:

  • Atk +50
  • No changes

Bradium_Brooch.gif Bradium Brooch

  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 120 or higher
  • AGI +1
  • Aspd +2%
  • Flee +4
  • Crit +4 if base AGI is 80 or higher

Bradium_Earring.gif Bradium Earring

  • INT +1
  • DEX +1
  • Matk +2%
  • No changes

Bradium_Ring.gif Bradium Ring

  • STR +1
  • VIT +1
  • Atk +5
  • No changes

Buffalo_Horn.gif Buffalo Horn

  • Aspd +1

Bison Horn set:

  • Additional Aspd +1
  • No changes

Drop from: Majoruros

Celebrant's_Mitte.gif Celebrant's Mitten

  • INT +1
  • INT +2
  • DEX +1
  • Casting time -1% for every 30 points of base INT

Critical_Ring.gif Critical Ring

  • Crit +5
  • Crit +5
  • Crit shield +10
  • Critical damage +4%

Cursed_Brooch.gif Cursed Brooch

  • Crit +6
  • Adds a 0.5% chance to Curse yourself when attacking
  • Crit +13
  • Adds a 0.5% chance to Curse yourself when attacking
  • Weapon Atk against Cursed enemies +13%

Cursed_Hand.gif Cursed Hand

  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 3% chance to autocast Lv1 Critical Wounds with attacks
  • Hit +10
  • Natural HP Recovery +20%
  • Adds a 7% chance to autocast Lv1 Critical Wounds with attacks
  • Melee damage dealt +3%

Cursed_Star.gif Cursed Star

  • Transcendent Archer class
  • DEX +2
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Transcendent Archer, Rogue and Gunslinger classes
  • DEX +3
  • LUK - 1
  • Mdef +3
  • Adds a 2% chance to inflict Curse on the enemy with ranged attacks
  • Long range attack damage +2%

Cursed Lyre set:

  • Atk +25
  • Adds an additional 2% chance of causing Curse on enemies with attacks
  • Long range damage taken -6%

Death_Loop.gif Death Loop

  • Crit +5
  • Crit +7

Diabolus_Ring.gif Diabolus Ring

  • MaxHP +100
  • MaxSP +100
  • Increases the power of healing skills by 5%
  • Increases Physical Damage against Satan Morroc by 10%

Diabolus Armor or Diabolus Manteau set:

  • Atk +3%
  • Matk +3%
  • No changes

Expert_Ring.gif Expert Ring

  • After cast delay -5%
  • SP cost of skills +5%
  • Mdef +3
  • After cast delay -7%
  • SP cost of skills +5%
  • Regains 1 SP for each enemy killed

Skull_Ring.gif Skull Ring

Unslotted:

  • None

Slotted:

  • Reduces damage taken from Undead race by 1%

Unslotted:

  • Mdef +3
  • Regains 13 HP for each enemy killed

Slotted:

  • Reduces damage taken from Undead race by 1%
  • Mdef +3
  • Regains 13 HP for each enemy killed

Eye_of_Dullahan.gif Eye of Dullahan

  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • Reduces damage taken from Undead and Demon monsters by 4%
  • Grants immunity to Poison status
  • DEX +1 for every 9 points of Crit

Eye_Stone_Ring.gif Eye Stone Ring

  • Crit +2
  • MaxSP +25
  • No changes

Foot_Ring.gif Foot Ring

  • VIT +3
  • Natural HP Recovery +10%
  • VIT +3
  • MaxHP +3%
  • Natural HP Recovery +30%

Drop from: Dryad

Fresh_Fish.gif Fresh Fish

  • Hit +3
  • Hit +7
  • Crit +2
  • Perfect Dodge +1 for every 10 points of Crit

Drop from: Phen

Gauntlet_of_Hit.gif Gauntlet of Hit

  • STR +1
  • Hit +15
  • STR +3
  • Hit +15
  • Melee damage +5% if Hit is 400 or higher

Drop from: Iron Fist

Iron_Wrist.gif Iron Wrist

  • Def +1
  • Bash and Mammonite damage +6%
  • Def +10
  • Bash and Mammonite damage +10%
  • Soft Def and Mdef +35

Kafra_Ring.gif Kafra Ring

  • STR, AGI, INT, LUK +1
  • Mdef +1
  • All stats +1
  • Aspd +1
  • Mdef +2

Drop from: Alice

Lantern_of_Hope.gif Lantern of Hope

  • STR +2
  • Adds a 10% resistance against Blind status
  • STR +2
  • Adds a 10% resistance against Blind status
  • Blind duration -50%
  • Atk +1 for every 25 points of Hit

Drop from: Lude

Lesser_Elemental_Ring.gif Lesser Elemental Ring

  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • All stats +1
  • Adds 1~10% chance of autocasting Skills when attacking or attacked
  • Mdef +7

Librarian_Glove.gif Librarian Glove

  • MaxSP +20

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • MaxSP +20
  • DEX +1
  • INT +1

Pocket Watch + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700

Linen_Glove.gif Linen Glove

  • AGI +2
  • DEX +1
  • Mdef +1

Improved Tights set:

  • Perfect Dodge +5
  • No changes

Lunatic_Brooch.gif Lunatic Brooch

Luna Bow set:

  • DEX +1
  • MaxSP +50
  • Natural SP Recovery +10%
  • DEX +2
  • Mdef +2

Luna Bow set:

  • DEX +4
  • MaxSP +50
  • Natural SP Recovery +10%

Matyr's_Leash.gif Matyr's Leash

  • AGI +1
  • AGI +2
  • Aspd +2%
  • Flee +1 for every 7 points of base DEX

Occult_Incense.gif Occult Incense

  • INT +1
  • AGI +1
  • INT +1
  • AGI +2
  • Matk +1 for every 15 points of Flee

Drop from: Tengu

Sacred_Incense.gif Sacred Incense

  • STR +1
  • LUK +1
  • STR +1
  • LUK +2
  • Critical damage +1% for every 12 points of base STR

Drop from: Loli Ruri

Orlean's_Gloves.gif Orlean's Glove

  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -10%
  • DEX +2
  • Matk +3%

Orlean's Server set:

  • Casting time -7%

Pinguicula_Corsage.gif Pinguicula Corsage

  • Mdef +2
  • MaxSP +25
  • No changes

Pocket_Watch.gif Pocket Watch

Monocle/Eye Pach + Memory Book set:

  • Matk +7%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +5%
  • MaxHP +700
  • Casting time -2%

Monocle/Eye Pach + Memory Book set:

  • Matk +10%
  • Natural HP and SP Recovery +15%

Librarian Gloves + Ancient Magic/Principles of Magic set:

  • INT +5
  • Aspd +10%
  • MaxHP +700

Red_Silk_Seal.gif Red Silk Seal

Spectral Spear set:

  • Increases resistance to Confusion status by 95%
  • Atk +3%
  • Aspd +3%

Spectral Spear set:

  • Grants immunity to Confusion status

Renown_Archer's_Glove.gif Renown Archer's Glove

  • DEX +1
  • Crit +5
  • Hit + 5
  • DEX +2
  • Crit +2
  • Hit +5
  • Long range attack damage +2%

Drop from: Wootan Shooter

Seal_of_Continental_Guard.gif Seal of Continental Guard

  • MaxHP +50
  • Aspd +3%
  • MaxHP +120
  • Aspd +3%

Rune_Spellstone.gif Rune Spellstone

  • MaxSP +50
  • Casting time -1%
  • No changes

Shinobi_Sash.gif Shinobi Sash

  • STR +1
  • AGI +1
  • Mdef +1

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%
  • STR +2
  • AGI +2
  • Mdef +5

Ninja Suit set:

  • MaxHP +300
  • SP cost of skills -20%

Sprint_Ring.gif Sprint Ring

  • Casting time -10%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 15%
  • VIT +2
  • DEX +1
  • Casting time -2%
  • After cast delay -5%

Sprint set:

  • MaxHP +7%
  • Max SP +7%
  • Reduces casting time by 3%
  • Reduces After cast delay by 5%

The_Sign.gif The Sign

  • Atk +5%
  • Matk +5%
  • Atk +7%
  • Matk +5%

Thief_Handcuff.gif Thief Handcuff

  • Slot: 1
  • Atk +5

Bloodied Shackle Ball set:

  • Atk +10

Shackles set:

  • Atk +1 for each refine level of Shackles

Dark Blinder set:

  • Atk +10
  • No changes

Drop from: Phendark

Warrior's_Shining_Ring.gif Warrior's Shining Ring

  • Slot: 0
  • Atk +10
  • Natural SP Recovery +5%
  • Slot: 0
  • Atk +12
  • Matk +12
  • Natural HP Recovery +15%
  • Natural SP Recovery +5%

Drop from: Dullahan

Waterdrop_Brooch.gif Waterdrop Brooch

  • Slot: 1
  • MaxHP +1%
  • Mdef +2
  • Reduces Water property damage taken by 5%
  • Slot: 1
  • MaxHP +2%
  • Mdef +2
  • Reduces Water property damage taken by 5%

Hurt_Mind.gif Hurt Mind

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • MaxSP +15
  • Regains 5 SP every 10 seconds

Kind Heart set:

  • MaxHP +150
  • MaxSP +15
  • All stats +1

Drop from: Celine Kimi (Closed Mind Box)

Kind_Heart.gif Kind Heart

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • MaxHP +150
  • Regains 100 HP every 10 seconds

Hurt Mind set:

  • MaxHP +150
  • MaxSP +15
  • All stats +1

Drop from: Celine Kimi (Closed Mind Box)

Red_Lantern.png Red Lantern

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • Enables use of Lv1 Sight
  • Adds a 0.5% chance to drop Alcohol, Detrimindexta or Karvodailnirol from monsters

Drop from: Celine Kimi

Demon_Wing.gif Demon Wing

  • Renewal stats
  • Level Requirement: 70
  • Slot: 1
  • Flee +10

Skin of Ventus set:

  • Perfect Dodge +10

Drop from: Jitterbug

Light_of_Cure.gif Light of Cure

  • Renewal stats
  • Level Requirement: 85
  • Slot: 0
  • VIT +2
  • Power of Healing skills +7%
  • Mdef +4

Drop from: Fire Sandman

Magician's_Gloves.png Magician's Gloves

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • Mdef +2
  • Fire, Water, Earth, Wind and Ghost magic damage +3%

Drop from: Fire Frilldora

Falconer_Claw.png Falconer Claw

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • DEX +1
  • Blitz Beat damage +1% for each level of Steel Crow

Falconer Glove + Falconer Flute set:

  • Falcon Assault damage +7%

Drop from: Fire Condor

Falconer_Glove.png Falconer Glove

  • Renewal stats
  • Level Requirement: 80
  • Slot: 1
  • DEX +1
  • SP cost of skills -7%

Falconer Claw + Falconer Flute set:

  • Falcon Assault damage +7%

Drop from: Watcher

Assassin_Handcuffs.gif Assassin Handcuffs

  • Renewal stats
  • Assassin and Ninja classes
  • Level Requirement: 80
  • Slot: 1
  • MaxSP +20
  • Crit +3

Krishna set:

  • Atk +25

Chakram set:

  • Crit +4
  • Critical damage +10%

Drop from: Coelacanth

Assassin's_Despair.png Assassin's Despair

  • Renewal stats
  • Level Requirement: 85
  • Slot: 1
  • Assassin and Ninja classes
  • Aspd +1
  • Critical damage +3%

Drop from: Muspellskoll

Vesper_Core.gif Vesper Core 01

  • Def +1
  • Mdef +3
  • INT +2
  • MaxSP +5%
  • Def +10
  • Mdef +4
  • INT +4
  • Matk +12

Vesper_Core.gif Vesper Core 02

  • Def +1
  • Mdef +3
  • STR +3
  • Atk +10
  • Def +10
  • Mdef +4
  • STR +4
  • Atk +12

Vesper_Core.gif Vesper Core 03

  • Def +1
  • Mdef +3
  • AGI +3
  • Flee +5
  • Def +10
  • Mdef +4
  • AGI +4
  • Flee +12

Vesper_Core.gif Vesper Core 04

  • Def +1
  • Mdef +3
  • DEX +3
  • Hit +10
  • Def +10
  • Mdef +4
  • DEX +4
  • Hit +12

Golden_Orb.png Golden Orb

  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, AGI +2
  • Wind elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Jupitel Thunder when taking damage

Golden Staff set:

  • Wind magic damage +2% for each refine level of Staff
  • Earth magic damage -2% for each refine level of Staff
  • Earth resistance -3% for each refine level of Staff

Drop from: Dark Savant

Aqua_orb.png Aqua Orb

  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, DEX +2
  • Water elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Frost Nova when taking damage

Aqua Staff set:

  • Water magic damage +2% for each refine level of Staff
  • Wind magic damage -2% for each refine level of Staff
  • Wind resistance -3% for each refine level of Staff

Crimson_Orb.png Crimson Orb

  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, LUK +2
  • Fire elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Sightrasher when taking damage

Crimson Staff set:

  • Fire magic damage +2% for each refine level of Staff
  • Water magic damage -2% for each refine level of Staff
  • Water resistance -3% for each refine level of Staff

Drop from: Boss Meow

Forest_orb.png Forest Orb

  • Renewal stats
  • Classes: Transcendent Wizard, Sage and Soul Linker
  • Def: 2
  • Mdef +4
  • INT +2, VIT +2
  • Earth elemental resistance +5%
  • Adds a 5% chance of auto casting Lv3 Quagmire when taking damage

Forest Staff set:

  • Earth magic damage +2% for each refine level of Staff
  • Fire magic damage -2% for each refine level of Staff
  • Fire resistance -3% for each refine level of Staff

Megingjard.gif Megingjard

  • STR +40
  • Additional STR +1 for every [Base Level / 5]
  • Mdef +7
  • Physical damage against Boss monsters +10% if base STR is 120 or higher
  • STR +40
  • Additional STR +1 for every [(Base Level + 1) / 5]
  • Mdef +7
  • Physical damage against Boss monsters +20% if base STR is 95 or higher

Brisingamen.gif Brisingamen

  • STR, AGI, VIT, INT, DEX +6
  • LUK +10
  • Mdef +5
  • Healing power of skills +6%
  • STR, AGI, VIT, INT, DEX +8
  • LUK +20
  • Mdef +20
  • Healing power of skills +20%
  • Casting time -8%
  • Enables use of Epiclesis Lv5 (Ancilla requirement has been removed)