Random Options

Random Options

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Overview

In THEN items dropped by monsters can have one or more Random Options.

Random Options is the System that aims to add variety to the gameplay and keep players interested by using the “carrot” effect, making the min-max process almost endless. The main goal of the Random Options System is to move away from similar copied builds and make opportunities for the emergence of new ones.

Quantity of Random Options on each item depends on level and type of the monster which dropped this item.

Weapons

  • Non-boss monster Level 1~40: 1 Random Option
  • Non-boss monster Level 41+: 2 Random Options
  • Champion, Boss or MvP monster: 3 Random Options

Headgears, Armors, Shields, Garments, Footwears and Accessories

  • Non-boss monster: 1 Random Option
  • Champion, Boss or MvP monster: 2 Random Options

Note: Champion monsters can be found on Dynamic Fields.

Items with Random Options can be obtained not only by fighting monsters. Blacksmiths can Forge weapons with up to 4 Random Options. Marybeth from the Mercenary Guild can enchant any item with up to 2 Random Options. And another Master of the Mercenary Guild, Bertholdo, makes the Abrasive Stones which can be used for Random Options re-roll.

Below, there are Random Option Groups existing in the game for now.

Random Options Groups

Weapons

Melee WeaponsRange Weapons (Bows, Guns, Whips and Instruments)Magic Weapons (Staves, Books and Magic Daggers)
Option 1Option 1Option 1
BonusMin valueMax valueBonusMin value
STR13DEX1
AGI13AGI1
DEX13VIT1
VIT13LUK1
LUK13Range dmg %3
Atk510Atk5
Atk %35Atk %3
HP100300HP100
SP2060SP20
Aspd11Aspd1
Aspd %46Aspd %4
Hit510Hit5
Flee510Flee5
Crit35Crit3

Non-boss Monsters Level 1~20

 

Melee WeaponsRange Weapons (Bows, Guns, Whips and Instruments)Magic Weapons (Staves, Books and Magic Daggers)
Option 1Option 1Option 1
BonusMin valueMax valueBonusMin value
STR24DEX2
AGI24AGI2
DEX24VIT2
VIT24LUK2
LUK24Range dmg %4
Atk1115Atk11
Atk %612Atk %6
HP200400HP200
SP3080SP30
Aspd12Aspd1
Aspd %59Aspd %5
Hit1115Hit11
Flee1115Flee11
Crit68Crit6
Crit dmg %49Crit dmg %4

Non-boss Monsters Level 21~40

 

Melee WeaponsRange Weapons (Bows, Guns, Whips and Instruments)Magic Weapons (Staves, Books and Magic Daggers)
Option 1Option 1Option 1
BonusMin valueMax valueBonusMin value
STR35AGI3
AGI35DEX3
DEX35VIT3
VIT35LUK3
LUK35Atk16
Atk1620Atk %13
Atk %1315HP300
HP300500SP40
SP40100Aspd1
Aspd12Aspd %6
Aspd %612Hit16
Hit1620Flee16
Flee1620Crit9
Crit912Crit dmg %6
Crit dmg %612Range dmg %5
Option 2Option 2Option 2
BonusMin valueMax valueBonusMin value
%Atk against Neutral715%Atk against Neutral7
%Atk against Fire715%Atk against Fire7
%Atk against Water715%Atk against Water7
%Atk against Earth715%Atk against Earth7
%Atk against Wind715%Atk against Wind7
%Atk against Holy715%Atk against Holy7
%Atk against Dark715%Atk against Dark7
%Atk against Poison715%Atk against Poison7
%Atk against Ghost715%Atk against Ghost7
%Atk against Undead715%Atk against Undead7
%Atk against Demihumans715%Atk against Demihumans7
%Atk against Players715%Atk against Players7
%Atk against Demons715%Atk against Demons7
%Atk against Undead Race715%Atk against Undead Race7
%Atk against Dragons715%Atk against Dragons7
%Atk against Animals715%Atk against Animals7
%Atk against Insects715%Atk against Insects7
%Atk against Plants715%Atk against Plants7
%Atk against Formless715%Atk against Formless7
%Atk against Fishes715%Atk against Fishes7
%Atk against Angels715%Atk against Angels7

Non-boss Monsters Level 41~60

 

Melee WeaponsRange Weapons (Bows, Guns, Whips and Instruments)Magic Weapons (Staves, Books and Magic Daggers)
Option 1Option 1Option 1
BonusMin valueMax valueBonusMin value
STR46AGI4
AGI46DEX4
DEX46VIT4
VIT46LUK4
LUK46Atk21
Atk2130Atk %16
Atk %1620HP400
HP400600SP50
SP50120Aspd1
Aspd13Aspd %7
Aspd %715Hit21
Hit2130Flee21
Flee2130Crit13
Crit1316Crit dmg %8
Crit dmg %815Range dmg %6
Option 2Option 2Option 2
BonusMin valueMax valueBonusMin value
%Atk against Neutral1020%Atk against Neutral10
%Atk against Fire1020%Atk against Fire10
%Atk against Water1020%Atk against Water10
%Atk against Earth1020%Atk against Earth10
%Atk against Wind1020%Atk against Wind10
%Atk against Holy1020%Atk against Holy10
%Atk against Dark1020%Atk against Dark10
%Atk against Poison1020%Atk against Poison10
%Atk against Ghost1020%Atk against Ghost10
%Atk against Undead1020%Atk against Undead10
%Atk against Demihumans1020%Atk against Demihumans10
%Atk against Players1020%Atk against Players10
%Atk against Demons1020%Atk against Demons10
%Atk against Undead Race1020%Atk against Undead Race10
%Atk against Dragons1020%Atk against Dragons10
%Atk against Animals1020%Atk against Animals10
%Atk against Insects1020%Atk against Insects10
%Atk against Plants1020%Atk against Plants10
%Atk against Formless1020%Atk against Formless10
%Atk against Fishes1020%Atk against Fishes10
%Atk against Angels1020%Atk against Angels10

Non-boss Monsters Level 61+

 

Melee WeaponsRange Weapons (Bows, Guns, Whips and Instruments)Magic Weapons (Staves, Books and Magic Daggers)
Option 1Option 1Option 1
BonusMin valueMax valueBonusMin value
Atk2130Atk21
Atk %1620Atk %16
HP400600HP400
SP50120SP50
Aspd13Aspd1
Aspd %715Aspd %7
Hit2130Hit21
Flee2130Flee21
Crit1316Crit13
Crit dmg %815Crit dmg %8
Range dmg %612
Option 2Option 2Option 2
BonusMin valueMax valueBonusMin value
%Atk against Neutral1020%Atk against Neutral10
%Atk against Fire1020%Atk against Fire10
%Atk against Water1020%Atk against Water10
%Atk against Earth1020%Atk against Earth10
%Atk against Wind1020%Atk against Wind10
%Atk against Holy1020%Atk against Holy10
%Atk against Dark1020%Atk against Dark10
%Atk against Poison1020%Atk against Poison10
%Atk against Ghost1020%Atk against Ghost10
%Atk against Undead1020%Atk against Undead10
%Atk against Demihumans1020%Atk against Demihumans10
%Atk against Players1020%Atk against Players10
%Atk against Demons1020%Atk against Demons10
%Atk against Undead Race1020%Atk against Undead Race10
%Atk against Dragons1020%Atk against Dragons10
%Atk against Animals1020%Atk against Animals10
%Atk against Insects1020%Atk against Insects10
%Atk against Plants1020%Atk against Plants10
%Atk against Formless1020%Atk against Formless10
%Atk against Fishes1020%Atk against Fishes10
%Atk against Angels1020%Atk against Angels10
Option 3Option 3Option 3
STR46AGI4
AGI46DEX4
DEX46VIT4
VIT46LUK4
LUK46INT

Champion, Boss and MvP Monsters

 

Physical WeaponsMagical Weapons
Option 1Option 1
BonusMin valueMax value
Atk2030
Atk %1220
Hit2030
Crit1016
%Atk against Neutral1530
%Atk against Fire1530
%Atk against Water1530
%Atk against Earth1530
%Atk against Wind1530
%Atk against Holy1530
%Atk against Dark1530
%Atk against Poison1530
%Atk against Ghost1530
%Atk against Undead1530
Option 2Option 2
BonusMin valueMax value
Aspd13
Flee2030
Crit dmg %1020
Range dmg %714
Cast range1
Option 3Option 3
BonusMin valueMax value
HP4001200
SP80200
SP Consumption715
%Atk against Demihumans1530
%Atk against Players1530
%Atk against Demons1530
%Atk against Undead Race1530
%Atk against Dragons1530
%Atk against Animals1530
%Atk against Insects1530
%Atk against Plants1530
%Atk against Formless1530
%Atk against Fishes1530
%Atk against Angels1530
Option 4Option 4
Atk715
Atk %610
Hit715
Flee715
Crit58

Forged Weapons

 

Armors

Non-boss monster drop Armors with 1 Random Option.

Champion, Boss and MvP monsters drop Armors with 2 Random Options.

Option 1
Bonus
STR
AGI
DEX
INT
VIT
LUK
HP %
SP %
SP Recovery %
Heal recieved %
Option 2
Bonus
HP
SP
Atk
Matk
Def
Mdef
Neutral resist %
Fire resist %
Water resist %
Earth resist %
Wind resist %
Poison resist %
Dark resist %
Holy resist %
Ghost resist %

 

Garments

Non-boss monster drop Garments with 1 Random Option.

Champion, Boss and MvP monsters drop Garments with 2 Random Options.

Option 1
Bonus
STR
AGI
DEX
INT
VIT
LUK
Flee
ACD reduction %
Option 2
Bonus
HP
SP
Atk
Matk
Def
Mdef
Formless resist %
Undeads resist %
Animals resist %
Plants resist %
Insects resist %
Demons resist %
Demihumans resist %
Angels resist %
Dragons resist %
Players resist %

 

Footwears

Non-boss monster drop Footwears with 1 Random Option.

Champion, Boss and MvP monsters drop Footwears with 2 Random Options.

Option 1
Bonus
STR
AGI
DEX
INT
VIT
LUK
Hit
Movement Speed %
Option 2
Bonus
Atk
Matk
Def
mDef
HP
SP
Crit

 

Shields

Non-boss monster drop Shields with 1 Random Option.

Champion, Boss and MvP monsters drop Shields with 2 Random Options.

Option 1
Bonus
HP for each Refine Lv
SP for each Refine Lv
Atk for each Refine Lv
Matk for each Refine Lv
Hit for each Refine Lv
Flee for each Refine Lv
Pefrect Dodge for each Refine Lv
Def for each Refine Lv
Mdef for each Refine Lv
HP Recovery from items for each Refine Lv, %
Option 2
Bonus
Reduce Crit dmg taken by %
Reduce Melee dmg taken by %
Reduce Range dmg taken by %
Reduce Magic dmg taken by %
Reduce Misc dmg taken by %
Reflect % of Melee dmg
Chance % to reflect single target Magic dmg
Small size resistance %
Medium size resistance %
Large size resistance %

 

Headgears

Non-boss monster drop Headgears with 1 Random Option.

Champion, Boss and MvP monsters drop Headgears with 2 Random Options.

Option 1
Bonus
Atk %
Matk %
HP for every 100 SP
Gain HP every 10 seconds
Gain SP every 10 seconds
Stun duration reduced by%
Sleep duration reduced by%
Silence duration reduced by%
Confusion duration reduced by%
Curse duration reduced by%
Blind duration reduced by%
Freeze duration reduced by%
Stone duration reduced by%
Bleed duration reduced by%
1 LUK for every X base AGI
1 LUK for every X base VIT
1 LUK for every X base DEX
1 LUK for every X base STR
1 LUK for every X base INT
1 AGI for every X base LUK
1 AGI for every X base VIT
1 AGI for every X base DEX
1 AGI for every X base STR
1 AGI for every X base INT
1 VIT for every X base AGI
1 VIT for every X base LUK
1 VIT for every X base DEX
1 VIT for every X base STR
1 VIT for every X base INT
1 DEX for every X base LUK
1 DEX for every X base AGI
1 DEX for every X base VIT
1 DEX for every X base STR
1 DEX for every X base INT
1 STR for every X base LUK
1 STR for every X base AGI
1 STR for every X base VIT
1 STR for every X base DEX
1 STR for every X base INT
1 INT for every X base LUK
1 INT for every X base AGI
1 INT for every X base VIT
1 INT for every X base STR
1 INT for every X base DEX
Option 2
Bonus
ACD reduction for 5s after kill, %
Casting time reduction for 5s after kill, %
Aspd for 5s after kill, %
All stats for 5s after kill
STR for 5s after kill
DEX for 5s after kill
INT for 5s after kill
AGI for 5s after kill
VIT for 5s after kill
LUK for 5s after kill
Def pierce for each 10 Job Lv, %
Mdef pierce for each 10 Job Lv, %
Perfect Dodge for each 10 Job Lv
Exp from Neutral monsters +%
Exp from Ghost monsters +%
Exp from Holy monsters +%
Exp from Dark monsters +%
Exp from Poison monsters +%
Exp from Undead monsters +%
Exp from Fire monsters +%
Exp from Water monsters +%
Exp from Wind monsters +%
Exp from Earth monsters +%
Helm is Undreakable and Unstipable
Neutral resist %
Fire resist %
Water resist %
Earth resist %
Wind resist %
Poison resist %
Dark resist %
Holy resist %
Ghost resist %

 

Accessories

Non-boss monster drop Accessories with 1 Random Option.

Champion, Boss and MvP monsters drop Accessories with 2 Random Options.

Option 1
Bonus
Natural HP Recovery %
SP Recovery from items %
HP for each Base Lv
SP for every 11 Base Lv
1 STR every X Base Lv
1 DEX every X Base Lv
1 INT every X Base Lv
1 AGI every X Base Lv
1 VIT every X Base Lv
1 LUK every X Base Lv
Soft Def
Soft mDef
Option 2
Bonus
Physical dmg to Small targets %
Physical dmg to Medium targets %
Physical dmg to Large targets %
Magic dmg to Small targets %
Magic dmg to Medium targets %
Magic dmg to Large targets %
Casting time, -%
Reduce reflected dmg taken, %
Decrease chance to take Crit, %
Healing skills power, %
Reduce SP consumption, %
HP %
SP %